Games > Project: JailHouse


JailHouse (working title)

(I know this is revolutionary. "But we also live in: revolutionary times, now..." - Dr. D. Ganser)

When the war ended, it became the general law of the masses... The rich had to answer for their shameful deeds. Space prisons were the answer. Shipped there... - No longer welcome to walk on earth.

You are the new system operator in one of the company's space prison. A private institution to keep the madness of the half-elite, under control. But also, to make a profit from this new business model... - There is a lot to do, let's tackle it... - Muahahaha.

Media (coming soon)

Preview-Shot:




Features:

  • Run & manage your Prison Facility by your rules.
  • Game Life-Simulation based on your management.
  • Create a daily life plan for the Jailers.
  • Produce & consume resources to create new stuff.
  • Keep everything under control, YOUR CONTROL.
  • I ask myself: how real can you go with just 6x6 Voxels...
  • I give you the tools - You ask yourself: How hard will/can I go...
  • Char-Creator: Create your personal Jailers who won a stay in your facility.
  • Receive orders! - Make the company happy... Everyone, is replaceable .

Details:


Genre/Setting: Singleplayer Economy Simulation RPG - Voxel Space Jail Game
Inspired by: The movies of Fortress 1-2 / Escape Plan & the game Airline Tycoon Deluxe Edition
In development since: Summer 2021
Development-Status: TBA
Engine: RPG in a Box
Voxel-Size: 6x6
Game-Language: English